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Chapter 4
You have now two buttons at your disposal:
•Theleftplaybuttonplaysonlythesampleyouarepresently
editing, i.e. the one displayed in the envelope curve.
•Therightplaybuttonplaysalsoalltheothersoundtracks.
This way, you can check the overall sound of all sound tracks.
Creating samples
This function is available in both the storyboard and timeline
views. If you want to create a new sound sample from a part
of the audio-mix, this is the option you should select. You will
then get a menu with the following options:
•Range:Choosetherangethatshouldbecombinedintoa
new sound sample.
•Currentsample:Thecurrentsampleisusedastherange.
•Activescene:Thecurrentsceneisusedasrangeandmay
therefore start/end in the middle of a partly underlying sound
sample.
•Activesample+scenes:Theentirelengthoftheactivesample
is used. Should the scenes that are connected to it go fur-
Context actions
If you place the mouse pointer over the envelope curve, you
can click on the small left trackball button to call up a context
menu.
Note: If you have a trackball with only two buttons, you should
click in the sound sample menu above and then select ‘Context
action’. The mouse pointer will change and you can then use
it to click the left trackball button inside the envelope curve to
activate the context menu for the envelope curve.
The table below shows the functions that apply to the enve-
lope curve and when they are available.
If you want to delete a point, simply select it and then click
on the small left trackball button to open the context menu.
There, you can select ‘Delete point’. A point that has already
been colored green can also be deleted via the sample menu.
Click on the large left trackball button and select ‘Delete active
point’. The green colored point in the envelope curve will then
be deleted. If you are using a two button trackball, this may be
more convenient.
Envelope window
Open the sound sample menu by selecting it with the big, left
trackball button. You can then select Envelope window in the
sound sample menu. The menu is explained comprehensively
in the back of the manual.
Function Available at... Description
Change volume An existing point Move the point up or down to adjust the volume.
The volume is displayed in the info box. The position
remains unchanged.
Change position An existing point Move the point left or right to change the position in
the sound sample. The position is displayed in the
info box. The volume remains unchanged.
Change position and volume An existing point Move the point in order to modify volume and posi-
tion at the same time.
It is also possible by clicking directly with the big left
trackball button.
Remove point An existing point Deletes a highlighted point.
Remove envelope An existing point, any spot on the envelope Deletes all points (except the start and end points)
of the envelope. This also deletes all settings for the
envelope.
Insert point Any spot on the envelope Inserts a point on the envelope at the location of the
mouse pointer.
It is also possible by clicking directly with the big left
trackball button.
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